- Build in the crate
- 0.93L [Wineskin]
- Made by the team at
- AIHASTO
- Menu languages offered
- Russian, English, German, Hungarian, Vietnamese, Indonesian, Spanish, Italian, Chinese (Simplified), Korean, Polish, Portuguese, Romanian, Thai, Turkish, Ukrainian, French, Swedish, Japanese
- How you pay for it
- Not required
- CPU it runs on
- Apple Silicon
- Played on
- macOS Sequoia, Mac mini 2020 M1
- Dropped on
- 11.12.2024
- Spoken voice in
- Russian, Spanish, Portuguese, Japanese
Screenshots
The Mac build of MiSide (version 0.93L via Wineskin) runs on Apple Silicon Macs — it's built for ARM, and testing was done on a Mac mini M1 under macOS Sequoia. So if you have an M1 or later machine, you're in. No Intel support here.
- You play an unnamed protagonist pulled into a favourite game, where the mascot Mita controls her world and wants company.
- The story mixes nonlinear exploration with mini-games and a life-simulator mechanic for Mita — expect several hours of playtime.
- Controls are standard first-person (WASD, mouse look) with menu-driven interactions. Controllers aren't listed in the build, but keyboard works fine.
- Voice acting is in Russian, Spanish, Portuguese and Japanese. Interface languages cover most major European and Asian languages, including English.
- Modding is possible: the BepInEx plugins folder lives inside
MiSide.app/Contents/SharedSupport/prefix/drive_c/KS Games/MiSide/BepInEx/plugins. - Performance on the M1 Mac mini was stable at 1080p with occasional frame dips in denser areas; expect similar on M2 and M3 chips.
If you hit launch errors, run the Fix file from the mounted disk image before anything else. Once you have done that, move the application to the Applications folder and open it using Launchpad.
Active exploration over static panels
Compared to something like Doki Doki Literature Club!, MiSide leans harder into active exploration. DDLC is mostly static visual-novel panels and text; MiSide is fully first-person, with you walking through rooms and interacting with objects directly. The nonlinear elements also give it a looser feel than most narrative-driven games on Mac.
Alongside Portal, the comparison is interesting. Portal is all puzzle-box precision. MiSide is more about atmosphere and character interaction — the life-sim bits with Mita are a pace change you don't get in Valve's game. And where Amnesia: The Dark Descent focuses on horror and hiding, MiSide mixes uneasy moments with quieter, almost domestic scenes. If you like first-person games that aren't just shooting or running, it fills a gap.
Language selector at first launch
Two things that are easy to miss: the language selector appears at first launch and from the main menu later. So if you pick the wrong one early, you don't need to restart the game or dig through config files. Just go back to the main menu and switch.
Save files live in a predictable spot: MiSide.app/Contents/SharedSupport/prefix/drive_c/users/Sikarugir/AppData/LocalLow/AIHASTO/MiSideFull/Save. If you intend to preserve advancement prior to modding, or transfer save files across computers, that is important. And the mod folder itself is already set up as BepInEx/plugins — no need to create directories, just drop your files in.
More than ten characters, not just a duo
Most story-driven games on Mac keep the cast tight — maybe four or five characters total. MiSide includes more than ten, which changes how the world feels. You're not just talking to Mita; there are other figures with their own roles in the game's logic. That range makes the nonlinear exploration more rewarding, because you never know who might turn up in the next room.
Compare that with Firewatch, where the entire story hangs on two characters and radio calls. Or What Remains of Edith Finch, which tells one family's story through vignettes. MiSide gives you a wider social net, even if some characters only appear briefly. It keeps the world from feeling empty between the life-sim segments.
Mini-games between the story beats
Another detail that's easy to overlook: the mini-games aren't just filler. They're part of how Mita's world works, and they break up the walking-and-talking rhythm. If you've played The Beginner's Guide — which has no gameplay beyond walking — MiSide offers more hands-on variety. The mini-games also tie into the life-sim mechanic, so they feel less like distractions and more like activities you'd expect in a game-within-a-game.
- macOS: any version that runs on Apple Silicon
- Architecture: Apple Silicon only (ARM)
- Tested on macOS Sequoia
- Tested on Mac mini 2020 M1
Kit check at a glance
| Chip | Apple Silicon |
| Download | 3.4 GB |
| Older pressings | 1 in the crate |
Chat from the booth
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