- Build in the crate
- 4.02
- Made by the team at
- Marmoset LLC
- Menu languages offered
- English
- How you pay for it
- Included
- macOS it plays on
- macOS 10.15 or later
- CPU it runs on
- Intel 64-bit
Screenshots
Getting a 3D scene to look right usually means waiting on renders. Marmoset Toolbag skips that. It’s a real-time renderer with a built-in material editor, so what you see on screen is what you get, instantly.
Bake your textures
Start with a low-poly mesh and a high-poly sculpt. Toolbag bakes your normal maps, AO, and curvature fast, and you can tweak the cage right there. Lossless normal maps in the Viewer mean you’re checking real detail, not a compressed preview.
Light and add fog
Drop in an HDRI or build your own lights. The real-time viewport handles global illumination, and volumetric fog adds depth without much fuss. You can fine-tune every light and camera setting until it feels right.
Animate and export
Toolbag isn’t just for stills. You can animate objects, retouch materials, and render out sequences. When you’re done, export with texture warping and variant filtering, or publish straight to ArtStation. It imports lights and cameras from FBX, so your DCC scene comes along cleanly.
- Tooltips no longer crash on mixed-resolution display setups.
- Tooltip display option in preferences works again.
- Window elements no longer go out of bounds on widescreen monitors.
- The window no longer flickers after changing monitor DPI scaling.
- Text is no longer blurry at 125% and 175% scales.
- macOS 10.15
- Intel architecture
Kit check at a glance
| System | macOS 10.15 or later |
| Chip | Intel 64-bit |
| Download | 169 MB |
| Older pressings | 1 in the crate |
Chat from the booth
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