- Build in the crate
- 1.3.3 (57402) DLC Fix
- Made by the team at
- Studio MDHR Entertainment Inc.
- Menu languages offered
- Russian, English, German, Spanish, Italian, Chinese (Simplified), Korean, Polish, Portuguese, French, Japanese
- How you pay for it
- DRM-free
- CPU it runs on
- Intel 64-bit
- Played on
- macOS Catalina, iMac (Retina 4K 21.5-inch 2017)
- Dropped on
- 29.09.2017
- Spoken voice in
- Music only
Screenshots
You want a classic run-and-gun game that feels like a 1930s cartoon come to life. Cuphead delivers that with hand-drawn animation, original jazz recordings, and relentless boss battles. The goal is simple: repay a debt to the Devil by travelling through unusual worlds and taking down oversized enemies.
choose your mode
You can play alone or grab a friend for cooperative local play. Both modes work through the same set of stages, but co-op adds a layer of strategy when reviving each other mid-fight.
explore the content
This version (1.3.3 DLC Fix) includes the base game plus the expanded content from The Delicious Last Course. That means more bosses, new weapons, and a fresh island to conquer.
pick your language
No more odd glitches when switching between the original worlds and the DLC area.
Language preference remembered between sessions
A few details in this version are easy to overlook but make a real difference once you notice them:
- The game remembers your language selection between sessions. You set it once, and it stays put — no need to re-pick every time you launch.
- Controller detection is straightforward. Plug in a compatible gamepad before starting, and Cuphead recognises it immediately. The button prompts switch to match whatever you are using.
- The DRM-free build means no background checks or online prompts. You install it, you play it. That is especially nice if you are on a machine that is not always connected.
- Local co-op is handled through a simple menu toggle. No extra logins or accounts required.
Runs on Intel Macs with macOS Catalina
I hear the same few questions whenever I mention Cuphead to other Mac users, so here are the answers based on what this version offers.
Will it run on an Intel Mac running macOS Catalina?
Yes, that is exactly what this build was tested on. The architecture is 64-bit Intel, so it works on any Mac from the Catalina era onwards that still runs Intel hardware.
Does the DLC Fix version include the full game plus the expansion?
It does. The Delicious Last Course is included, along with the base game. You get the new island, the new bosses, the new weapons, and the playable character Ms. Chalice.
Local co-op is built in. One of you controls Cuphead, the other controls Mugman. You just need a second controller. No online multiplayer, but that is not what the game was designed for anyway.
What languages are available in the menus and subtitles?
Eleven languages: English, Russian, German, Spanish, Italian, French, Polish, Portuguese, Japanese, Simplified Chinese, and Korean. The voice work is music and sound effects only, so subtitles cover the story scenes.
Is this the same version that was released in 2017?
The game originally came out in September 2017. This build is version 1.3.3 with the DLC Fix applied, so it includes all the updates and the expansion content released later.
How Cuphead compares to Hollow Knight
Cuphead sits in a specific spot that not many other Mac action games occupy. Here is how it stacks up against a couple of alternatives.
Cuphead vs. Hollow Knight
Both are 2D action games with a strong emphasis on boss fights and exploration. Hollow Knight leans more into open-world exploration and a somber atmosphere. Cuphead is more focused on pure boss battles — you run through a level, fight a screen-filling enemy, then move to the next. The art styles could not be more different. Hollow Knight uses hand-drawn characters against dark, moody backgrounds. Cuphead uses the bright, rubber-hose cartoon look from the 1930s, complete with watercolor backgrounds. If you prefer structured fights over wandering, Cuphead gives you that without distraction.
Cuphead vs. Shovel Knight
Shovel Knight is a retro-style platformer with a pixel art aesthetic and a campaign that mixes platforming stages with boss encounters. It has more levels, more items to collect, and a stronger emphasis on platforming precision. Cuphead trades platforming for longer, more elaborate boss fights. Each boss in Cuphead has multiple phases, and the challenge comes from learning attack patterns rather than nailing jumps. Shovel Knight also supports local co-op in some versions, but the cooperative experience is different — you are both fighting through levels together. In Cuphead, co-op is about surviving a single boss room together, reviving each other, and coordinating special moves.
Cuphead vs. Dead Cells
Dead Cells is a roguelike action-platformer with procedurally generated levels and permadeath. Every run is different. Cuphead is entirely handcrafted — every boss, every phase, every attack is the same every time you face it. The challenge is memorisation and execution rather than adapting to random layouts. Dead Cells has a lot more replay value in terms of builds and routes. Cuphead rewards replaying the same boss until you perfect its pattern. If you prefer designed, repeatable challenges over randomised runs, Cuphead is the better fit.
The game supports eleven languages, including English, Russian, German, Spanish, French, Italian, Polish, Portuguese, Japanese, Simplified Chinese, and Korean.
- DLC Fix
- macOS Catalina
- Intel processor
Kit check at a glance
| Chip | Intel 64-bit |
| Older pressings | 2 in the crate |
Chat from the booth
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