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Chronos: Before the Ashes 1.1 on Mac

Updated

Drop it in the crate (7.6 GB)
Build in the crate
1.1 [Wineskin]
Made by the team at
Gunfire Games, THQ Nordic
Menu languages offered
Russian, English, German, Spanish, Chinese (Simplified), Korean, Polish, Portuguese, French, Japanese
How you pay for it
Not required
CPU it runs on
Apple Silicon
Played on
macOS Sequoia, Mac mini 2024 M4
Dropped on
2.12.2020
Spoken voice in
English, German, Spanish, Korean, French

Screenshots

chronos before the ashes mac download, the app window
Chronos: Before the Ashes: closer look 1
Chronos: Before the Ashes canvas 2
Chronos: Before the Ashes: closer look 2
Chronos: Before the Ashes canvas 3
Chronos: Before the Ashes: closer look 3
Chronos: Before the Ashes canvas 4
Chronos: Before the Ashes: closer look 4
Chronos: Before the Ashes options 5
Chronos: Before the Ashes — look at screen 5
Chronos: Before the Ashes options 6
Chronos: Before the Ashes — look at screen 6
Chronos: Before the Ashes options 7
Chronos: Before the Ashes — look at screen 7
Chronos: Before the Ashes options 8
Chronos: Before the Ashes — look at screen 8

The architecture is ARM, and the build is labeled 1.1 [Wineskin]. That means it's made for Apple Silicon Macs — Intel models won't run it. Tested on macOS Sequoia with a Mac mini 2024 M4, so expect it to work on recent M-series hardware.

In the labyrinth, you play a hero trying to save their homeland from a great evil. You're a younger character, which makes you nimble and fast in combat. That speed matters: fights mix different weapons, abilities, and powers, and you'll need to move quickly to chain them well.

The game blends adventure game elements with RPG mechanics. You explore, solve puzzles, and build your character as you go. It's not a pure action game — the RPG side gives you choices in how you fight and grow.

For controls, you'll use keyboard and mouse, or connect a controller if you prefer. The game is in English, Russian, German, Spanish, Simplified Chinese, Korean, Polish, Portuguese, French, and Japanese.

No activation step needed

The 1.1 [Wineskin] build is the one you'll find on the disk image. Compared to earlier releases of the game on Mac, this version does a couple of things differently that affect how you play.

  • No activation step. You mount the image, drag the app over, and launch. There's no online handshake, no account prompt. That means you can start a session without being connected to the internet, which matters if you play on a laptop away from Wi-Fi.
  • Wineskin wrapper, not native. The game runs through a translation layer. On Apple Silicon Macs, this wrapper handles the x86 code. The trade-off is that you get the full game with all its content — weapons, abilities, the aging mechanic — but the wrapper adds a small delay when the game loads assets like new areas or enemy models.
  • Tested on Sequoia. The build was confirmed on macOS Sequoia with a Mac mini 2024 M4. If you're on an earlier Apple Silicon system (M1, M2, M3), it should behave the same way. The wrapper is the same, the game code is the same.

One thing that hasn't changed: the death mechanic. Every time you die, you lose a year of life. A younger hero is quicker on their feet; an older one is slower but has better magic and wisdom. The balance between those two states is still the core of the game, and the 1.1 build doesn't alter that.

Fixing the most common issues

People hit a few recurring issues with this build. Most are easy to fix.

Game won't start after first launch

If the game shows an error at startup, you missed a step. Go back to the disk image you mounted and run the Fix file inside it. That file patches the Wineskin wrapper so it plays nice with macOS Gatekeeper and the M-series architecture. Run it once, then launch the app again.

No sound or garbled audio

This usually happens if the wrapper's audio settings got reset. Open the Wineskin configuration inside the app bundle (right-click the app, choose Show Package Contents, then find Wineskin.app inside). Go to the Audio tab and set the output to PulseAudio or CoreAudio depending on what your system prefers. Restart the game after.

Controller not recognised

The game supports controllers, but the Wineskin layer sometimes misses them on first plug-in. Unplug the controller, launch the game, then plug it back in once you're at the main menu. If that doesn't work, check System Settings > Bluetooth and make sure the controller is paired before you start the app.

Game feels sluggish in larger areas

The labyrinth has open sections with many enemies and particle effects. On an M-series Mac, lowering the in-game resolution to 1920x1080 or below helps. You can also turn off shadows and reduce texture quality in the graphics menu.

Language doesn't match your system

The game picks up the system language automatically if it's one of the ten supported. If it picks the wrong one, go to the game's settings menu and change it manually. Voice language is separate — you can have English menus with French voices, for example.

ARM only: Intel Macs won't run

From the requirements and the build specs, here's what the game needs from your system.

  • Architecture. ARM only. Intel Macs won't run this build at all. The wrapper is compiled for Apple Silicon, and there's no x86 version in the disk image.
  • macOS version. The build was tested on Sequoia. It should run on Ventura and Sonoma too, since the Wineskin framework hasn't changed drastically across those versions. Older macOS releases (Monterey and before) might work but aren't confirmed.
  • Storage. The disk image is a few gigabytes. Make sure you have enough free space on your internal drive or an external SSD before copying the app.
  • If you have 16 GB or more, you're fine.
  • No internet needed. Once the game is installed and the Fix file has been run, you can play offline. The wrapper doesn't phone home for anything.

If you're coming from the 2016 version of the game, this 2020 release — chronos before the ashes mac download — is the overhauled version with updated visuals, rebalanced combat, and the full aging system. The wrapper setup is the only extra layer you have to deal with on Mac.

Questions after a gig

Does Chronos: Before the Ashes run on Intel Macs?

No, the build is Apple Silicon only. It won't run on Intel Macs.

What macOS version do I need?

It's tested on macOS Sequoia, so that's a safe bet. Other recent macOS versions may work too.

Loading it onto the Mac

  1. Mount the downloaded disk image.
  2. Drag the app into the Applications folder alias.
  3. After copying finishes, launch the app from Launchpad.
  4. If the game shows an error at startup, run the Fix file in the disk image.

Drop it in the crate (7.6 GB)

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